FIX: Fix rare occasions when load state would crash due to changed state FIX: Fixed errors when on caravan and abandoning settlement FIX: Fixed recharge interrupt when loading mech policies FIX: Fixed mech work modes being unchangeable Improved assign policy (clothing) load when caravan arrives home Removed Mech AutoRepair from BPC (which improves mod compatibility) Fix: Set default outfits is now only applied to new colonists (bug originated after game latest update) If you feel like supporting this mod and reward me for my effort then why not buy me a coffee? Activate the mod in the mod menu in the game. Unzip the contents and place them in your RimWorld/Mods folder. This mod is compatible with 'Children, School and Learning'Ĭompatible with Work Tab - but policies only covers vanilla options and not extended priorities This mod is compatible with Combat Extended You are free to add and remove this mod at any time. This mod avoided messing with vanilla code at all costs (so it will be easier to maintain This mod depends on the HugLibs library mod. This is a simple mod to solve a simple problem! You wish to have different outfits policies by season or by incident? This mod can help you! Setup different policies and switch at will.Īnnoyed by manually having to set animals to safe zone with no master when raided? This mod can help you! A RimWorld mod that allows bulk assignment of animals to zones and colonists to outfits (or drugs) in one single action.
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